Hospitals
data/hospitals.lua
You can define hospitals and their associated attributes (revive price, etc) in this file.
local hospitals = {}
hospitals.pillbox = {
label = "Pillbox Hill Medical Center",
down_treatment_price = 5000,
dead_treatment_price = 50000,
down_player_treatment_price = 1000,
dead_player_treatment_price = 10000,
can_revive_from_downed_at_checkin = true,
can_revive_from_death_at_checkin = true,
can_revive_without_money = true,
overdraw_revive_money = true,
overdraw_revive_account = "bank",
revive_accounts = { "cash", "bank" },
blip = {
blip_coords = vector3(298.34,-584.54,43.26),
blip_name = "Hospital",
blip_sprite = 61,
blip_color = 2,
blip_display = 2,
blip_scale = 0.8,
blip_short_range = true,
blip_high_detail = true,
info_text = nil,
info_name = nil,
info_header = nil,
},
zones = {
check_in = {
{
points = {
vector3(303.70,-599.06,42.29),
vector3(301.68,-598.39,42.29),
vector3(302.77,-595.28,42.29),
vector3(309.07,-593.63,42.29),
vector3(312.08,-594.72,42.29),
vector3(311.41,-596.31,42.29),
vector3(309.08,-595.47,42.29),
vector3(304.53,-596.77,42.29)
}
},
},
treatment = {
{
jobs = {
ambulance = 0
},
points = {
vector3(319.07,-572.18,43.32),
vector3(317.09,-580.16,43.32),
vector3(361.83,-596.55,43.32),
vector3(364.20,-588.12,43.56)
}
}
},
},
bed_models = {
`v_med_bed1`,
`v_med_bed2`,
`v_med_emptybed`,
},
beds = {
vector4(353.10, -584.60, 43.11, 152.08),
vector4(356.79, -585.86, 43.11, 152.08),
vector4(354.12, -593.12, 43.10, 336.32),
vector4(350.79, -591.80, 43.10, 336.32),
vector4(346.99, -590.48, 43.10, 336.32),
vector4(360.32, -587.19, 43.02, 152.08),
vector4(349.82, -583.33, 43.02, 152.08),
},
}
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