This file defines the labels that will be used by all notifications and generated UIs.
local labels = {
["locale_tag"] = {
["label_name"] = "Label"
}
}
labels.en = {
generic_error = "Something went wrong.",
not_enough_money = "Not enough money.",
}
labels.en = {
generic_error = "Quelque chose s'est mal passé.",
not_enough_money = "Pas assez d'argent.",
}
labels.en = {
menu_submit = "Submit",
menu_shape = "Shape",
menu_material = "Material",
menu_depth = "Depth",
menu_width = "Width",
menu_height = "Height",
menu_header_machining = "Machining",
menu_header_machining_queue = "Machining Queue",
menu_header_fabricate = "Fabricate",
menu_header_fabricate_queue = "Fabricate Queue",
menu_description_h_w_d = "H: %.3f, W: %.3f, D: %.3f",
billet_aluminium = "Aluminium",
billet_aluminum = "Aluminum",
billet_titanium = "Titanium",
billet_steel = "Steel",
billet_iron = "Iron",
sphere = "Sphere",
cuboid = "Cuboid",
cylinder = "Cylinder",
remaining = "Remaining",
success = "Success",
generic_error = "Something went wrong.",
material_item_not_found = "Material item not found: %s",
missing_items = "You don't have the items required to craft this recipe.",
fabricate = "Fabricate",
back = "Back",
}