Items
data/items.lua
These items will automatically be added to your shared items database/table if they don't already already.
Example
local items = {
{
typeof = "item",
name = "nerf_ammo",
label = "NERF Ammo",
description = "",
weight = 0.5,
unique = false,
image = "nerf_ammo.png",
useable = true,
shouldClose = true,
combinable = false,
rare = false,
canRemove = true,
degradeModifier = 1.0
}
...
}
Defaults
local items = {
{
typeof = "item",
name = "nerf_ammo",
label = "NERF Ammo",
description = "",
weight = 0.5,
unique = false,
image = "nerf_ammo.png",
useable = true,
shouldClose = true,
combinable = false,
rare = false,
canRemove = true,
degradeModifier = 1.0
},
{
typeof = "weapon",
name = "weapon_nerfap",
label = "NERF Pistol",
description = "",
weight = 2.5,
unique = true,
image = "nerfpistol.png",
useable = true,
shouldClose = true,
combinable = false,
rare = false,
canRemove = true,
degradeModifier = 1.0,
},
{
typeof = "weapon",
name = "weapon_nerfcpdw",
label = "NERF SMG",
description = "",
weight = 2.5,
unique = true,
image = "nerfsmg.png",
useable = true,
shouldClose = true,
combinable = false,
rare = false,
canRemove = true,
degradeModifier = 1.0,
},
{
typeof = "weapon",
name = "weapon_nerfrifle",
label = "NERF Rifle",
description = "",
weight = 2.5,
unique = true,
image = "nerfrifle.png",
useable = true,
shouldClose = true,
combinable = false,
rare = false,
canRemove = true,
degradeModifier = 1.0,
},
{
typeof = "weapon",
name = "weapon_nerftriple",
label = "NERF Shotgun",
description = "",
weight = 2.5,
unique = true,
image = "nerfshotgun.png",
useable = true,
shouldClose = true,
combinable = false,
rare = false,
canRemove = true,
degradeModifier = 1.0,
},
{
typeof = "weapon",
name = "weapon_nerfsniper",
label = "NERF Sniper",
description = "",
weight = 2.5,
unique = true,
image = "nerfsniper.png",
useable = true,
shouldClose = true,
combinable = false,
rare = false,
canRemove = true,
degradeModifier = 1.0,
},
}
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