register
-- ARGUMENTS
-- id: string
-- position: vector3
-- renderOnFoot: boolean
-- renderAsDriver: boolean
-- renderAsPassenger: boolean
-- characterRestrictions: table [characterId,...] (optional)
-- jobRestrictions: table {jobName = minRank,...} (optional)
-- groupRestrictions: table {groupName = minRank,...} (optional)
-- RETURNS
-- nil
ti.markers.register("myMarker",GetEntityCoords(PlayerPedId()),50.0,true)
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